Money
Money is a resource primarily used for training Air units. It's generated from dedicated Money Resource Bases.
Uses for Money
Money is used for:
- Training all Air category units:
- UH-60 Black Hawk - Versatile attack helicopter
- MQ-9 Reaper - Unmanned combat aerial vehicle
- Chengdu J7 - Fighter aircraft
- Lynx - Multi-role helicopter
- Supporting base construction and maintenance
- Trading with other players
Production
Money is produced by Money Resource Bases. Build these bases to increase your Money production rate.
| Base Level | Production Rate |
|---|---|
| Level 1 | 640/hour |
| Level 5 | 800/hour |
| Level 10 | 1,000/hour |
As your Money Resource Bases level up, they produce more Money per hour.
Strategic Considerations
When to Prioritize Money Production
- Air-focused strategy - If you rely heavily on Air units for combat
- Supreme Air units - Though Supreme units cost WWO-Influence, having a strong normal Air force complements them
- Balanced armies - Air units provide unique tactical advantages in combined-arms approaches
Building Money Bases
- You can build up to 10 Resource Bases total (shared across all resource types)
- Construction costs range from 4-8 WWO-Influence depending on how many resource bases you own
- Consider your overall resource needs when deciding how many Money bases to build
Related Guides
- Resources Overview - All resource types
- Resource Bases - Building and upgrading resource bases
- Normal Units - Air units that require Money
- Unit Training - Training costs and mechanics
December 11, 2025
⚠️ In case of any discrepancies, the in-game information in World War Online is the authoritative source of truth.